Anti-Exploit is All Wet - How to Fix

In: Humor| Offical News

4 May 2009

Anti-Exploit, you know, the floating question marks above a mobs head when it cant find a path to you?  Seems to be happening alot since more often since the release of book 7.  Just the other night a fellowship made up of my wife and I where questing in Evendim and it was rather frustrating.  Nearly every mob would bug out.

So tonight LotRO Team member Dingorfin shed some rather intresting news on the subject.

It seems that if you get wet, or enter water something happens to your character that causes the mobs to bug.  Perhaps they are afraid of water?  Who knows.

I know it sounds odd, but if you have the problem follow Dingorfin’s advice.

To reiterate for everyone - you only have to have entered water during your current play session, even once, in order to trigger this issue. If you’re encountering excessive AE, try logging out and logging right back in (not while in water) as that may very well improve the situation.

So, no more baths for a while, or at least until Turbine figures out what data flag is causing the mobs to think you are out of reach and in water.


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2 Responses to Anti-Exploit is All Wet - How to Fix

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Josh W

May 5th, 2009 at 11:59 am

Hmmm… This explains why the bug is so prevalent in Evendim. It also suggests that Turbine is working on the bug, and hopefully it can be ironed out by Book 8. I do believe it is the single most complained about thing in all of LotRO.

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Josh W

May 8th, 2009 at 11:49 am

I was experimenting with this recently, mainly out on Guaradain Hill (The place where this bug is most commonly seen.) I think “entered water” actually means “swam.” I think there may be something about the swim animation that triggers the bug. Merely stepping into shallow water didn’t seem to cause any problems for me.

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